<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.14"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>PxControllerState Struct Reference</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtreedata.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
  $(document).ready(initResizable);
/* @license-end */</script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Logo" src="PhysXLogoBlack.png"/></td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.14 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
var searchBox = new SearchBox("searchBox", "search",false,'Search');
/* @license-end */
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(function() {
  initMenu('',true,false,'search.php','Search');
  $(document).ready(function() { init_search(); });
});
/* @license-end */</script>
<div id="main-nav"></div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
      <div id="nav-sync" class="sync"></div>
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(document).ready(function(){initNavTree('structPxControllerState.html','');});
/* @license-end */
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="header">
  <div class="summary">
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="structPxControllerState-members.html">List of all members</a>  </div>
  <div class="headertitle">
<div class="title">PxControllerState Struct Reference<div class="ingroups"><a class="el" href="group__character.html">Character</a></div></div>  </div>
</div><!--header-->
<div class="contents">

<p>Describes a controller's internal state.  
 <a href="structPxControllerState.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="PxController_8h_source.html">PxController.h</a>&gt;</code></p>
<div class="dynheader">
Collaboration diagram for PxControllerState:</div>
<div class="dyncontent">
<div class="center"><img src="structPxControllerState__coll__graph.png" border="0" usemap="#PxControllerState_coll__map" alt="Collaboration graph"/></div>
<map name="PxControllerState_coll__map" id="PxControllerState_coll__map">
<area shape="rect" id="node2" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD..." alt="" coords="5,287,104,313"/>
<area shape="rect" id="node3" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK. " alt="" coords="36,185,105,212"/>
<area shape="rect" id="node4" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection. " alt="" coords="83,109,151,136"/>
<area shape="rect" id="node7" href="classPxShape.html" title="Abstract class for collision shapes. " alt="" coords="113,236,188,263"/>
<area shape="rect" id="node5" href="classPxFlags.html" title="PxFlags\&lt; PxBaseFlag\l::Enum, PxU16 \&gt;" alt="" coords="41,5,194,47"/>
<area shape="rect" id="node6" href="classPxVec3.html" title="3 Element vector class. " alt="" coords="266,287,334,313"/>
</map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:ab29dba2a8c3b33fb25b9d460ebf0fee8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#ab29dba2a8c3b33fb25b9d460ebf0fee8">deltaXP</a></td></tr>
<tr class="memdesc:ab29dba2a8c3b33fb25b9d460ebf0fee8"><td class="mdescLeft">&#160;</td><td class="mdescRight">delta position vector for the object the CCT is standing/riding on. Not always match the CCT delta when variable timesteps are used.  <a href="#ab29dba2a8c3b33fb25b9d460ebf0fee8">More...</a><br /></td></tr>
<tr class="separator:ab29dba2a8c3b33fb25b9d460ebf0fee8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abb3918eee1292cb13d13a2bcae071ed7"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxShape.html">PxShape</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#abb3918eee1292cb13d13a2bcae071ed7">touchedShape</a></td></tr>
<tr class="memdesc:abb3918eee1292cb13d13a2bcae071ed7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Shape on which the CCT is standing.  <a href="#abb3918eee1292cb13d13a2bcae071ed7">More...</a><br /></td></tr>
<tr class="separator:abb3918eee1292cb13d13a2bcae071ed7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a85a7ade51c86a3fbe7582c95473c0e13"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxRigidActor.html">PxRigidActor</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#a85a7ade51c86a3fbe7582c95473c0e13">touchedActor</a></td></tr>
<tr class="memdesc:a85a7ade51c86a3fbe7582c95473c0e13"><td class="mdescLeft">&#160;</td><td class="mdescRight">Actor owning 'touchedShape'.  <a href="#a85a7ade51c86a3fbe7582c95473c0e13">More...</a><br /></td></tr>
<tr class="separator:a85a7ade51c86a3fbe7582c95473c0e13"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a83843d85d2dbef2f37d4d09ecf2ccf2f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#a83843d85d2dbef2f37d4d09ecf2ccf2f">touchedObstacleHandle</a></td></tr>
<tr class="separator:a83843d85d2dbef2f37d4d09ecf2ccf2f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a05501d379de1bdca0d0f7820e8a9db86"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#a05501d379de1bdca0d0f7820e8a9db86">collisionFlags</a></td></tr>
<tr class="memdesc:a05501d379de1bdca0d0f7820e8a9db86"><td class="mdescLeft">&#160;</td><td class="mdescRight">Last known collision flags (<a class="el" href="structPxControllerCollisionFlag.html" title="specifies which sides a character is colliding with. ">PxControllerCollisionFlag</a>)  <a href="#a05501d379de1bdca0d0f7820e8a9db86">More...</a><br /></td></tr>
<tr class="separator:a05501d379de1bdca0d0f7820e8a9db86"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8ec66a21b432870ad1c50fab12169afe"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#a8ec66a21b432870ad1c50fab12169afe">standOnAnotherCCT</a></td></tr>
<tr class="memdesc:a8ec66a21b432870ad1c50fab12169afe"><td class="mdescLeft">&#160;</td><td class="mdescRight">Are we standing on another CCT?  <a href="#a8ec66a21b432870ad1c50fab12169afe">More...</a><br /></td></tr>
<tr class="separator:a8ec66a21b432870ad1c50fab12169afe"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a49ae9e9723a98c571d2ada7c7e467631"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#a49ae9e9723a98c571d2ada7c7e467631">standOnObstacle</a></td></tr>
<tr class="memdesc:a49ae9e9723a98c571d2ada7c7e467631"><td class="mdescLeft">&#160;</td><td class="mdescRight">Are we standing on a user-defined obstacle?  <a href="#a49ae9e9723a98c571d2ada7c7e467631">More...</a><br /></td></tr>
<tr class="separator:a49ae9e9723a98c571d2ada7c7e467631"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a86d8c4cea2fc8d955b0ee9a83f833f6a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html#a86d8c4cea2fc8d955b0ee9a83f833f6a">isMovingUp</a></td></tr>
<tr class="memdesc:a86d8c4cea2fc8d955b0ee9a83f833f6a"><td class="mdescLeft">&#160;</td><td class="mdescRight">is CCT moving up or not? (i.e. explicit jumping)  <a href="#a86d8c4cea2fc8d955b0ee9a83f833f6a">More...</a><br /></td></tr>
<tr class="separator:a86d8c4cea2fc8d955b0ee9a83f833f6a"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Describes a controller's internal state. </p>
</div><h2 class="groupheader">Member Data Documentation</h2>
<a id="a05501d379de1bdca0d0f7820e8a9db86"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a05501d379de1bdca0d0f7820e8a9db86">&#9670;&nbsp;</a></span>collisionFlags</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> PxControllerState::collisionFlags</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Last known collision flags (<a class="el" href="structPxControllerCollisionFlag.html" title="specifies which sides a character is colliding with. ">PxControllerCollisionFlag</a>) </p>

</div>
</div>
<a id="ab29dba2a8c3b33fb25b9d460ebf0fee8"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ab29dba2a8c3b33fb25b9d460ebf0fee8">&#9670;&nbsp;</a></span>deltaXP</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classPxVec3.html">PxVec3</a> PxControllerState::deltaXP</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>delta position vector for the object the CCT is standing/riding on. Not always match the CCT delta when variable timesteps are used. </p>

</div>
</div>
<a id="a86d8c4cea2fc8d955b0ee9a83f833f6a"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a86d8c4cea2fc8d955b0ee9a83f833f6a">&#9670;&nbsp;</a></span>isMovingUp</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool PxControllerState::isMovingUp</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>is CCT moving up or not? (i.e. explicit jumping) </p>

</div>
</div>
<a id="a8ec66a21b432870ad1c50fab12169afe"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a8ec66a21b432870ad1c50fab12169afe">&#9670;&nbsp;</a></span>standOnAnotherCCT</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool PxControllerState::standOnAnotherCCT</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Are we standing on another CCT? </p>

</div>
</div>
<a id="a49ae9e9723a98c571d2ada7c7e467631"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a49ae9e9723a98c571d2ada7c7e467631">&#9670;&nbsp;</a></span>standOnObstacle</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool PxControllerState::standOnObstacle</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Are we standing on a user-defined obstacle? </p>

</div>
</div>
<a id="a85a7ade51c86a3fbe7582c95473c0e13"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a85a7ade51c86a3fbe7582c95473c0e13">&#9670;&nbsp;</a></span>touchedActor</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classPxRigidActor.html">PxRigidActor</a>* PxControllerState::touchedActor</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Actor owning 'touchedShape'. </p>

</div>
</div>
<a id="a83843d85d2dbef2f37d4d09ecf2ccf2f"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a83843d85d2dbef2f37d4d09ecf2ccf2f">&#9670;&nbsp;</a></span>touchedObstacleHandle</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> PxControllerState::touchedObstacleHandle</td>
        </tr>
      </table>
</div><div class="memdoc">

</div>
</div>
<a id="abb3918eee1292cb13d13a2bcae071ed7"></a>
<h2 class="memtitle"><span class="permalink"><a href="#abb3918eee1292cb13d13a2bcae071ed7">&#9670;&nbsp;</a></span>touchedShape</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classPxShape.html">PxShape</a>* PxControllerState::touchedShape</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Shape on which the CCT is standing. </p>

</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxController_8h_source.html">PxController.h</a></li>
</ul>
</div><!-- contents -->
</div><!-- doc-content -->
<!-- HTML footer for doxygen 1.8.14-->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
  <ul>
    <li class="navelem"><a class="el" href="structPxControllerState.html">PxControllerState</a></li>
    <li class="footer">Copyright &copy; 2008-2021 NVIDIA Corporation, 2788 San Tomas Expressway, Santa Clara, CA 95051 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a></li>
  </ul>
</div>
</body>
</html>
